Inclusive and Powerful Source Editor
The Source Editor has got Xcode extensions that will help a Swift app developer to easily navigate within the editor’s text, select, modify, and transform any coding syntax. He or she can also bind his/her favorite extensions to a keyboard shortcut to speed up reformatting tasks. Creating editor extensions is also easier as there is a custom template to help with. Developers can easily upload their extensions on the Mac App Store or make them available to the community by signing them with their Developer ID. In addition, there is a range of great new features as listed below:
- San Francisco Mono font with new themes
- Auto-generate Quick Help documentation
- Highlight the current line
- Image and color literals in Swift code
- Code completion for images
Responsive Interface Builder
A swift app developer can easily find a reflection of his or her coding, means, getting a sense of how the app will actually look on the user’s device. Storyboard offers a way to customize the coding to match the app with the display screen of the target device. Thus, it will help developers to avoid coding errors and speed up the development process.
Runtime Sanitization
Xcode now introduces Thread Sanitizer to give quality Swift app development a boost. This will provide an efficient fix to every threading runtime problem from data races to other concurrency bugs along with memory corruption errors.
Clang Static Analyzer
Clang Static Analyzer will put an end to issues that often bypass compiler. Some of them are listed below.
- Logic flaws (e.g., accessing uninitialized variables and dereferencing null pointers)
- Memory management flaws (e.g., leaking allocated memory), dead store (unused variable) flaws
- API-usage flaws (happening on account of the violations of the policies required by the frameworks and libraries the project requires)
Getting Started with Development is Faster
Xcode 8 makes device setup and code signing easier and provides developers with more control than ever. The automated code signing process generates all the assets he or she needs to properly sign, provision, and run the built apps on a connected Apple device. Users just need to select the team and Xcode does the rest. Users can choose provisioning profiles and customize the signing process for each build configuration.