In this course, you will learn to create apps that run directly on Google Glass by creating a full-featured Scavenger Hunt game using C#, Xamarin, and the Xamarin Glass Development Kit component. This course takes you through the complete process of building a Scavenger Hunt game that runs entirely on Google Glass. In the process of creating this game, you will learn how to use C# and Xamarin to develop apps for Google Glass that interact with the Glass Timeline and incorporate the distinct behaviors of a wearable computing device like Google Glass. This includes using voice commands to launch your app, capturing photos, and incorporating touch-based-gestures to navigate the app. In this game, the player is able to walk around wearing Google Glass and use the built-in camera to capture photos corresponding to a randomly generated list of Scavenger Hunt categories. As each photo is captured, the player uses touch-based-gesture navigation to associate the photo with the appropriate category. The game uses a Google Glass LiveCard to display the player's ongoing game status on the Glass Timeline with gameplay continuing until the player has captured a photo for every category.