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HTML5 Game Development with Phaser

Course Summary

Learn how to use the fun, fast, and free Phaser framework to build both desktop and mobile games using HTML5 and JavaScript.


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    Course Syllabus

    • Introduction
    • Welcome
    • What you should know before watching this course
    • The final product
    • Using the exercise files
    • 1. Setting Up Phaser
    • Downloading the Phaser framework
    • Choosing a code editor
    • Image assets
    • Preparing fonts
    • Music and sound effects
    • 2. Configuring Loaders and States
    • Creating your Phaser project
    • Bootloader setup
    • Building the preloader
    • Building the menu state
    • Setting up the game state
    • 3. Populating the World
    • Building the world
    • Generating bunnies
    • Bunny movement
    • Spawning enemies
    • Dealing with offscreen entities
    • 4. Functionality
    • Particles and emitters
    • Handling emitter collisions
    • Group-versus-group collisions
    • Friendly fire
    • Bunny death
    • 5. Wrapping Things Up
    • Detecting game-over
    • Adding countdown text
    • Adding "Game Over" text
    • Adding sound effects
    • Preparing for mobile
    • Conclusion
    • Conclusion


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 2 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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