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Direct2D Fundamentals

Course Summary

Direct2D is a native, immediate-mode, graphics rendering library that provides uncompromising performance. Its focus is on two-dimensional rendering, providing a rich array of primitives for rendering vector graphics, bitmaps and text. It's designed to


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    Course Syllabus

    ● Introduction
        ◦ Introduction
        ◦ What is Direct2D?
        ◦ Why Direct2D?
        ◦ Availability
        ◦ Interoperability
        ◦ Summary
    ● Getting Ready
        ◦ Introduction
        ◦ Just Enough COM
        ◦ Demo: Just Enough COM
        ◦ Headers and Other Glue
        ◦ The Interfaces
        ◦ Factories and Resources
        ◦ Summary
    ● Rendering in a Desktop App
        ◦ Introduction
        ◦ A Desktop Window Skeleton
        ◦ Demo: Desktop Window Skeleton
        ◦ A Desktop Window Class
        ◦ Demo: Desktop Window Class
        ◦ Creating the Factory and Render Target
        ◦ Demo: Creating the Factory and Render Target
        ◦ Summary
    ● Brushes
        ◦ Introduction
        ◦ Colors
        ◦ Brushes
        ◦ Demo: Brushes
        ◦ Linear Gradient Brush
        ◦ Demo: Linear Gradient Brush
        ◦ Radial Gradient Brush
        ◦ Demo: Radial Gradient Brush
        ◦ More about Gradient Stops
        ◦ Demo: More about Gradient Stops
        ◦ Different Strokes
        ◦ Demo: Different Strokes
        ◦ Summary
    ● Geometries
        ◦ Introduction
        ◦ Drawing and Filling Shapes
        ◦ Demo Drawing and Filling Shapes
        ◦ Simple Geometries
        ◦ Demo Simple Geometries
        ◦ Path Geometries
        ◦ Demo Path Geometries
        ◦ Arc Segments
        ◦ Demo Arc Segments
        ◦ Bezier Segments
        ◦ Demo Bezier Segments
        ◦ Summary
    ● Bitmaps
        ◦ Introduction
        ◦ Loading and Drawing Bitmaps
        ◦ Demo Loading and Drawing Bitmaps
        ◦ Bitmap Brushes
        ◦ Demo Bitmap Brushes
        ◦ Creating and Saving Bitmaps
        ◦ Demo Creating and Saving Bitmaps
        ◦ Summary
    ● Transforms
        ◦ Introduction
        ◦ Fundamentals
        ◦ Translation
        ◦ Demo Translation
        ◦ Scale
        ◦ Demo Scale
        ◦ Rotation
        ◦ Demo Rotation
        ◦ Skew
        ◦ Demo Skew
        ◦ Transforming Geometries
        ◦ Demo Transforming Geometries
        ◦ Transforming Brushes
        ◦ Demo Transforming Brushes
        ◦ Summary
    ● Text
        ◦ Introduction
        ◦ DirectWrite
        ◦ Demo DirectWrite
        ◦ Summary

     


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations , Operating Systems and Digital Media & Games Community

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