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Foundations of Animation

Course Summary

Learn the basic physics and motion principles that lie behind your 2D or 3D world, and time-tested techniques for bringing your animations to life. 


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    Course Syllabus

    • Introduction
    • Welcome
    • 1. Physics and Motion
    • Understanding forces and motion
    • Momentum and mass
    • Friction and drag
    • Center of mass
    • 2. Animation Software
    • X, Y, and sometimes Z
    • Working in different frame rates
    • Understanding keys and keyframes
    • Understanding animation curves
    • Creating animation paths
    • Working with hierarchies
    • Setting pivots and rotation
    • 3. Principles of Animation
    • Slow in and slow out
    • Arcs in animation
    • Overlap and follow-through
    • Squash and stretch
    • Anticipation
    • Exaggeration
    • Staging
    • 4. Timing
    • The importance of timing
    • Animating cycles
    • Animating to audio and music
    • Conclusion
    • Goodbye


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 2 hours / week

This course is listed under Digital Media & Games Community

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