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Building Your First Game For Android And The PC Using Java

Course Summary

Have you always dreamed of creating your own Android game, but didn't know where to get started? Do you want to learn about Android game programming in a fun and entertaining way, while being insulted by a cranky Space Academy Major? Perhaps you should en


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    Course Syllabus

    ● Preparing For Our Journey
        ◦ Introduction
        ◦ Welcome To The Pluralsight Space Academy
        ◦ Campaign Briefing
        ◦ Mission Objectives
        ◦ Briefing: Elements Of A Game
        ◦ Briefing: Game Engines
        ◦ Briefing: libGDX
        ◦ Mission 1: Getting Your Gear
        ◦ Mission 2: Gearing Up
        ◦ Briefing: Space Academy Emulators
        ◦ Mission 3: Start Your Emulators
        ◦ Mission 3: System Check
        ◦ Mission 3: All Systems Go
        ◦ Debriefing
    ● A Hero Rises Up
        ◦ Mission Objectives
        ◦ Waypoints
        ◦ Briefing: Textures And Sprites
        ◦ Briefing: Project Layout
        ◦ Briefing: Project Layout 2
        ◦ Mission 1: Background
        ◦ Mission 1: Creating a Background
        ◦ Mission 1: Background Cleanup
        ◦ Mission 1: Drawing The Background
        ◦ Mission 2: Spaceship
        ◦ Briefing: Coordinate Systems
        ◦ Mission 2: Drawing The Ship
        ◦ Mission 2: Positioning The Ship
        ◦ Transparency Tips
        ◦ Briefing: Animation
        ◦ Mission 3: Animation
        ◦ Creating The AnimatedSprite Class
        ◦ AnimatedSprite Explanation
        ◦ Animating The Ship
        ◦ Fixing The Position
        ◦ Debriefing
    ● Thrusters Activated
        ◦ Introduction (By NBop)
        ◦ Mission Objectives
        ◦ Waypoints
        ◦ Briefing: Touch Input
        ◦ Mission 1: Touch Input
        ◦ Briefing: Velocity
        ◦ Mission 2: Moving
        ◦ Mission 2: Getting The Ship Position
        ◦ Mission 2: Moving The Ship
        ◦ Mission 2: Testing Moving
        ◦ Briefing: Boundaries
        ◦ Mission 3: Boundaries
        ◦ Mission 3: Refactoring Screen Size
        ◦ Debriefing
    ● Weapon Systems Online
        ◦ Introduction
        ◦ Mission Objectives
        ◦ Waypoints
        ◦ Mission 1: Shot Design
        ◦ Mission 1: Creating The Spritesheet
        ◦ Briefing: Shot Manager
        ◦ Mission 2: Firing A Shot
        ◦ Mission 2: Managing The Shot
        ◦ Mission 2: Updating Shot Positions
        ◦ Mission 2: Drawing The Shots
        ◦ Briefing: Throttling
        ◦ Mission 2: Throttling The Shots
        ◦ Mission 2: Fixing Touch
        ◦ Mission 2: Cleaning Up Shots
        ◦ Briefing: Music And Sounds
        ◦ Mission 3: Sound
        ◦ Mission 3: Adding Music
        ◦ Debriefing
    ● Space Aliens Invade
        ◦ Introduction
        ◦ Mission Objectives
        ◦ Waypoints
        ◦ Mission 1: Enemy
        ◦ Mission 1: Creating The Enemy Class
        ◦ Mission 1: Spawning The Enemy
        ◦ Mission 1: Drawing The Enemy
        ◦ Briefing: AI
        ◦ Mission 2: AI
        ◦ Mission 2: Making The Enemy Move
        ◦ Mission 2: Changing Directions
        ◦ Mission 2: When To Shoot
        ◦ Mission 2: Creating Enemy Shots
        ◦ Mission 2: Drawing Enemy Shots
        ◦ Briefing: Collisions
        ◦ Mission 3: Collisions
        ◦ Mission 3: Creating The Collision Manager
        ◦ Mission 3: Bounding Boxes
        ◦ Mission 3: Checking For Enemy Shots
        ◦ Mission 3: Killing The Enemy
        ◦ Mission 3: Detecting Player Death
       


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

Related Posts:

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Awards & Accolades for MyTechLogy
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Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
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