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Beginning Lua

Course Summary

Lua is an extremely versatile and popular programming language that you'll find embedded in many other applications like Adobe's Lightroom or even World of Warcraft. Many developers are surprised to find that even very popular games like Angry Birds a


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    Course Syllabus

    ● Introduction
        ◦ Introduction
        ◦ Who this Course is For
        ◦ What this Course Covers
        ◦ What is Lua 1
        ◦ Qualities of Lua
        ◦ History
        ◦ Where Lua is Used
        ◦ Lua Example
        ◦ Getting Lua
        ◦ Hello World Interpreter
        ◦ Hello World IDE
        ◦ Up Next
    ● Variables, Expressions, Statements, Blocks
        ◦ Introduction
        ◦ Guess My Number Game
        ◦ Types
        ◦ Variables and Assignments
        ◦ Assignment Demo
        ◦ Getting a Random Number
        ◦ Getting a Guess
        ◦ Expressions
        ◦ Operators
        ◦ Using Operators
        ◦ If Then Else
        ◦ Too High or Too Low
        ◦ Loops
        ◦ Using a Numeric For Loop
        ◦ Guessing Until Right
        ◦ Using Break
        ◦ Blocks and Scope
        ◦ Adding Scope
        ◦ Up Next
    ● Functions and Data Structures
        ◦ Introduction
        ◦ Functions
        ◦ Creating a Simple Function
        ◦ Variadic Functions
        ◦ Refactoring to a Variadic Function
        ◦ Count Strings
        ◦ Using Functions
        ◦ Simple Calculator
        ◦ Closures
        ◦ Creating an Iterator
        ◦ Tables
        ◦ Student Scores
        ◦ Table Tips
        ◦ Tables as Arrays
        ◦ Other Data Structures
        ◦ Up Next
    ● Object Oriented Code Organization
        ◦ Introduction
        ◦ How OO Works in Lua
        ◦ Metatables
        ◦ Metamethods
        ◦ Creating a Superstring
        ◦ Defining Add
        ◦ Adding Reverse
        ◦ Classes
        ◦ Creating Calorie Counter
        ◦ Using a Class
        ◦ Inheritance
        ◦ Creating Healthmonitor
        ◦ Testing Health Monitor
        ◦ Modules
        ◦ Creating a Module
        ◦ Up Next
    ● The Standard Library
        ◦ Introduction
        ◦ Overview
        ◦ Basic Library
        ◦ Loading Code
        ◦ Loading Data
        ◦ Basic Library Reference
        ◦ String Library
        ◦ String Find
        ◦ Matching
        ◦ Table Library
        ◦ Stack and Queue
        ◦ Sorting
        ◦ Math Library
        ◦ IO Library
        ◦ Writing to a File
        ◦ Reading Files
        ◦ OS Library
        ◦ Debug Library
        ◦ Lua's C Integration
        ◦ The End

     


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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