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Rendering Interiors in 3ds Max

Course Summary

 Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.


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    Course Syllabus

     
    • Introduction
    • Welcome
    • What you should know before watching this course
    • Using the exercise files
    • 1. Creating and Applying Materials
    • Assessing the design possibilities
    • Changing the rendering engine
    • Creating basic paint sheen and colors
    • Adding luster to wood
    • Polishing metals and metallic finishes
    • Making glass and tile sparkle and shine
    • 2. Lighting in Direct Sunlight
    • Creating the Daylight system and positioning the sun
    • Softening the sun and shadows
    • Adjusting the Photographic Exposure for stylized imagery
    • Using global illumination and Final Gather to change the lighting
    • 3. Lighting Night and Dusk Shots
    • Casting light from interior fixtures
    • Lighting from pendant fixtures
    • Adjusting the sun for a dusk shot
    • Adjusting luminous and lit surfaces
    • Fine-tuning Photographic Exposure for dusk
    • 4. Lighting with Sky Portals
    • Adding the Physical Sky shader and Photographic Exposure
    • Creating Sky Portals by direction of light
    • Testing the luminance and balancing the lighting
    • Adding interior-lighting accents
    • 5. Lighting and Rendering Additional Passes for Compositing
    • Creating an ambient-occlusion override material
    • Creating an ambient-occlusion rendering pass with custom materials
    • Lighting a custom specular pass for sparkle
    • Setting up custom masks for compositing flexibility
    • Fine-tuning Final Gather and lighting
    • Caching Final Gather and rendering the image passes
    • 6. Compositing and Post Effects in Nuke
    • Importing the imagery and arranging the layers
    • Setting blending modes and adjusting opacity
    • Fine-tuning color using rendered masks
    • Adding depth of field
    • Putting on the final polish with glinting highlights and glow
    • Rendering the composited images
    • 7. Compositing and Post Effects in After Effects
    • Importing the imagery and arranging the layers
    • Setting blending modes and adjusting opacity
    • Fine-tuning color using rendered masks
    • Adding depth of field
    • Putting on the final polish with glinting highlights and glow
    • Rendering the composited animation
    • Viewing the final rendered animation
    • Conclusion
    • Next steps


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

4 - 5 hours / week

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