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Character Animation in Discreet 3ds max 6

Course Summary

 Teaches the fundamentals of character animation, from basic movement to advanced dialogue animation.   


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    Course Syllabus

     
    • Introduction
    • welcome
    • 1. Animation Tools
    • trackbar overview
    • trackview
    • motion panel overview
    • 2. Basics of Character Animation
    • character overview
    • arcs and character motion
    • drag and creating fluid motion
    • anticipating actions
    • animating a simple character
    • head turns
    • creating strong poses
    • pose to pose animation
    • 3. Constraints and IK
    • using link constraints to hold objects
    • using IK/FK switching part 1
    • using IK/FK switching part 2
    • using IK/FK switching part 3
    • 4. Walks & Runs
    • animating a walk - legs
    • animating a walk - hips
    • animating a walk - feet
    • animating a walk - spine
    • animating a walk - arms & head
    • animating a walk - looping
    • animating a run - legs & hips
    • animating a run - upper body
    • animating a run - looping
    • 5. Dialogue
    • intro to dialogue
    • simple lip-sync
    • simple head motion
    • complex lip-sync using morphs
    • complex head motion
    • complex eyes and blinks
    • complex facial expressions
    • complex hip animation
    • intro to full body lip-sync
    • full body lip-sync part 1
    • full body lip-sync part 2
    • full body lip-sync part 3
    • finishing up lip-sync
    • 6. Squash and Stretch
    • with bones
    • adding to a cartoon walk
    • using the flex modifier
    • 7. Animating Creatures
    • dinosaur walk - intro
    • dinosaur walk - hips & legs
    • dinosaur walk - refining motion
    • dinosaur walk - spine & tail
    • four legged walk - back legs
    • four legged walk - front legs
    • four legged walk - spine & tail
    • Conclusion
    • goodbye


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

7 - 8 hours / week

This course is listed under Open Source , Development & Implementations and Digital Media & Games Community

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