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Character Animation Fundamentals in 3ds Max

Course Summary

 Employs the basic principles of animation to bring to life simple 3D characters.   


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    Course Syllabus

     

     
    Introduction
    Welcome
    Using the exercise files
    Character rig overview: a simple character
    Character rig overview: a full character
    Using screen drawing tools
    1. Posing Digital Characters
    Creating strong poses
    Using Selection Sets to help pose characters
    Using layers to select characters
    Learning the basics of posing characters
    Creating stock poses
    2. Animating Characters in Motion
    Understanding forces and character motion
    Understanding drag
    Working with secondary motion
    Bringing the character to life
    Refining the animation
    3. Creating Pose-to-Pose Animation
    Keyframing initial poses
    Creating the blocking pass
    Moving holds
    Animating weight shift
    Animating pose-to-pose transitions
    Animating a wave
    4. Animating Walks
    Analyzing a walk
    Setting up a character for a basic walk
    Animating a walk: the feet
    Animating a walk: the lower body
    Animating a walk: making the cycle symmetrical
     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

6 - 7 hours / week

This course is listed under Digital Media & Games Community

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