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EaselJS First Look

Course Summary

  Introduces the EaselJS framework and the HTML5 Canvas element, and shows how to create interactive web content with this open web standard.   


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    Course Syllabus

     Introduction

    Welcome
    What you should know
    Using the exercise files
    1. Setting Up
    Getting to know EaselJS and CreateJS
    Understanding browser support
    Creating a template
    Installing EaselJS
    2. Drawing Graphics
    Reviewing how Canvas draws and animates
    Comparing Canvas vs. EaselJS
    Understanding basic fills and colors
    Defining lines and strokes
    Drawing with other graphic primitives
    Chaining and compacting drawing commands
    3. Using Display Objects
    Transforming and animating shapes
    Working with text
    Importing bitmaps and vector graphics
    Animating bitmaps with math
    Using sprite sheets for animation
    4. Handling Input
    Tracking mouse movement
    Handling mouse events
    Conclusion
    Next steps
     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

2 - 3 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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