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Flash Professional CS5: Creating a Simple Game for iOS Devices

Course Summary

 Use Flash Professional CS5 to create a game to play on iOS devices, utilizing device hardware like the accelerometer and integration with a local database.       


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    Course Syllabus


        Introduction
            Welcome
            Using the exercise files
        1. Planning and Preparing the Game
            Reviewing the finished game
            Optimizing assets
            Planning gameplay and viewing class structure
            Viewing the FLA file
        2. Controlling Character Movement
            Making the character move
            Adding accelerometer support
            Making the character jump
            Simulating a finger swipe
            Adding sound effects
        3. Creating Animated Background Elements
            Creating a reusable Mover class
            Linking the Mover class to the parallax elements
            Looping background animations
        4. Adding Obstacles and Scoring
            Creating a reusable Obstacle class
            Detecting collisions with the player
            Ending the game when the player bails
            Using a timer to create trash cans
            Calculating points and deleting unused objects
            Using a shared object to save a high score
            Increasing scrolling speed as gameplay progresses
        5. Testing, Debugging, and Publishing Your Game
            Acquiring testing certificates and provisioning profiles
            Troubleshooting performance issues
            Finalizing code, adding an icon graphic, and setting a loading graphic
            Publishing the final version of the app
            Testing on your iOS device
            Submitting the app to Apple for release in the App Store
        Conclusion
            Goodbye

     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

3 - 4 hours / week

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