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HTML5 for Flash Developers

Course Summary

Shows Flash developers how to create dynamic content in the browser using HTML5, CSS, and other related technologies.       

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    Course Syllabus

       Using the exercise files
       Setting up your system
    1. Overview of HTML5
       What is HTML5?
       Reviewing browser support for HTML5
       Choosing HTML5 tooling
    2. Transitioning from ActionScript to JavaScript
       Comparing ActionScript and JavaScript
       Exploring object-oriented programming in JavaScript
       Creating class files
       Creating animation loops
       Using Modernizr for feature detection
       Looking at helpful JavaScript resources
    3. The Canvas Element
       Comparing Canvas and BitmapData
       Creating a Canvas "Hello World"
       Drawing dynamic graphics
       Working with states and transforms
       Drawing images
       Drawing sprite sheets
       Animating Canvas elements
       Using multiple Canvas elements
    4. DOM Animation
       What is the Document Object Model (DOM)?
       Animating DOM elements
       Choosing between Canvas and the DOM
    5. Using CSS3
       Overview of CSS3
       Exploring CSS3 design properties
       Animating using transitions
       Using CSS animations
       Using 2D and 3D transforms
    6. Incorporating Audio and Video
       Using the HTML5 video tag
       Controlling video with JavaScript
       Playing sounds with the audio tag
       Looking at the future of web audio and video
    7. Incorporating 3D with WebGL
       Overview of WebGL
       Getting started with three.js
       Working with shaders and lights
    8. Useful Tools and Frameworks
       Animating using Adobe Edge
       Using the CreateJS library
       Creating HTML5 animation using Flash CS6
       Moving forward with Flash and HTML5

Course Fee:
USD 25

Course Type:


Course Status:



4 - 5 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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