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Getting Started with CAT Rigging Tools in 3ds Max

Course Summary

  Discover an alternative to the traditional character rigging workflow with the Character Animation Toolkit (CAT) toolset for 3ds Max, which offers quick preset character rigs as well as custom tools for creating a rig from scratch.   

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    Course Syllabus

    Working with the exercise files
    What you should know before watching this course
    Setting up the 3ds Max project structure
    1. Introducing the Character Animation Toolkit (CAT)
    What is CAT?
    Locating CAT features in the 3ds Max user interface
    2. The Fast Rigging Tools
    Using the preset rigs
    Organizing a rig using custom names and colors
    Editing the preset rigs
    Exploring the 3ds Max Modifier List
    Repositioning bone pivots
    Using control gizmos
    3. The Custom Rigging Tools
    Understanding hubs
    Adding legs to a rig
    Working with spines
    Adding limbs
    Adding extra bones to the head
    Adding toes and tails
    4. Working with the Muscle Systems
    What is a muscle strand?
    Using a muscle strand on a rig
    What is a CAT muscle?
    Putting a CAT muscle to work
    5. Animation Layers Explained
    Understanding the Setup and Animation modes
    Exploring the Absolute layer
    Explaining adjustment layers
    Exploring the CATMotion layer
    6. The Animation Workflow
    Working with the hand and foot hubs
    Exploring the foot pivot system
    Exploring the CAT display inside track view
    Using the IK/FK system
    7. Working with Motion
    Exploring the CATMotion Editor
    Customizing motion
    Directing motion
    Grounding motion
    8. Putting It All Together
    Building a rig: The lower body
    Building a rig: The upper body
    Making good use of secondary bones
    Creating a rough skin pass
    Creating a stress-test animation
    What's next?


Course Fee:
USD 25

Course Type:


Course Status:



3 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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