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ActionScript 3.0: Building Particle Systems

Course Summary

  Covers each step involved in creating particles and building particle systems.      


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    Course Syllabus

     Introduction

    Welcome
    Prerequisites
    Using the exercise files
    1. Understanding Particle Systems
    Understanding what particles are
    Understanding how particle systems work
    2. Making Particles Move
    Building the particle class
    Creating particle velocity
    Connecting a movie clip to the particle class
    Animating a particle
    Creating a particle system
    Regenerating particles
    In practice pt. 1: Building rain in a weather application
    3. Adding Realistic Motion to Particles
    Creating particle gravity
    Creating particle friction
    Growing and shrinking particles
    Fading particles
    Creating particle rotation
    In practice pt. 2: Creating boat spray
    4. Optimizing a Particle System
    Understanding garbage collection
    Recycling particles
    5. Adding Collision Detection to Particles
    Using position-based collision detection
    Using built-in collision detection methods
    6. Exploding Particles
    Adding particle spin
    Making child objects explode
    In practice pt. 3: Exploding superheroes
    7. Creating a Smoke Particle System
    Using timeline-animated particles
    In practice pt. 4: Making a boat break down
    8. Integrating a Particle System with Video
    Accessing pixel color
    Triggering particles based on pixel colors
    In practice pt. 5: Adding particles to video
    Conclusion
    Goodbye
     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

2 - 3 hours / week

This course is listed under Development & Implementations Community

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