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Lighting and Rendering with mental ray in Maya

Course Summary

Shows how to master practical mental ray techniques for rendering models created in Maya.       


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    Course Syllabus

    Introduction
       Welcome
       Using the exercise files
    1. 3D Lighting
       What is a CG light?
       Types of CG lights
       Direct lighting
       Indirect lighting
    2. Cast Shadows
       Decay rate
       Previewing lighting and shadows
       Creating depth map shadows
       Troubleshooting depth map shadows
       Shadow map overrides
       Using the shadow map camera
       Saving and reusing shadow maps
       Creating raytraced shadows
       Adding softness to raytraced shadows
       Creating area light shadows
       Sample: mental ray area light
       Setting area light visibility
       Creating soft shadows with spot lights
    3. Indirect Lighting
       Setting global illumination for interiors
       Tuning global illumination
       Global illumination photons
       Activating caustic light effects
       Tuning caustic settings
       Setting caustic light effects on metal
       Using final gathering for indirect lighting
       Tuning final gathering
       Reusing final gathering maps
       Adding light with shaders
       Creating final gathering maps for animation
       Combining final gathering with global illumination
    4. mental ray Light and Lens Shaders
       Activating the Physical Sun and Sky network
       Tuning the Physical Sun and Sky settings
       Applying physical light shaders
       Applying image-based lighting
       Tone mapping
       Applying portal light shaders
       Creating light beams with participating media
       Adding depth of field with the Bokeh lens shader
    5. Render Layers
       Introducing render layers
       Creating render layers
       Splitting a scene into render layers
       Applying render layer presets
       Setting render layer overrides
       Creating render layer composites
       Organizing renders with tokens
    6. Render Passes
       Introducing render passes
       Comparing render passes and render layers
       Editing render passes
       Using appropriate materials
       Batch-rendering passes
       Compositing in After Effects
       Rendering the EXR image format
    7. Render Quality
       Anti-Aliasing Quality
       Setting color profiles
       Diagnosing raytracing
       Adjusting motion blur
       Finding mental ray help
    Goodbye
       Goodbye
     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

5 - 6 hours / week

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