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Maya Essentials 3: NURBS Modeling Techniques

Course Summary

 Provides a thorough introduction to the NURBS modeling toolkit, a foundational aspect of 3D modeling.       


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    Course Syllabus

    Introduction
       Welcome
       Using the exercise files
    1. Modeling with NURBS Primitives
       Introducing NURBS modeling
       Creating NURBS primitives
       Manipulating NURBS surfaces
       Using the Surface Editing tool
       Modeling a submarine: the body
       Adding detail using Insert Isoparms
       Detaching NURBS surfaces
       Sculpting surfaces
    2. Working with NURBS Curves
       Using the NURBS curve tools
       Creating Bezier curves
       Creating arcs
       Creating text
       Manipulating NURBS curves
       Refining NURBS curves
       Opening and closing NURBS curves
       Duplicating NURBS curves
    3. Creating NURBS Surfaces from Curves
       Using NURBS Revolve
       Using NURBS Loft
       Using NURBS Extrude
       Using NURBS Planar
    4. Refining NURBS Models
       Opening and closing surfaces
       Creating curves on a surface
       Projecting curves on surfaces
       Trimming NURBS surfaces
       Working with NURBS Booleans
       Stitching NURBS surfaces
       Converting NURBS to polygons
    Conclusion
       Goodbye
     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

3 - 4 hours / week

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