MyPage is a personalized page based on your interests.The page is customized to help you to find content that matters you the most.


I'm not curious

Maya Essentials 4: Creating Textures and Materials

Course Summary

Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.       


  • +

    Course Syllabus

    Introduction
       Welcome
       Using the exercise files
       Choosing a renderer
    1. Creating Materials
       Understanding the basic materials
       Creating and applying maps
       Using the ramp material
       Working with the Hypershade window
       Using the Interactive Photorealistic Renderer (IPR)
       Exploring mental ray materials
    2. Refining Materials
       Using bitmaps as textures
       Working with ramp textures
       Creating transparency
       Understanding specularity
       Creating reflections
       Using bump mapping
       Using displacement mapping
    3. Applying Textures
       Projecting textures on surfaces
       Texture-mapping polygonal surfaces
       Exploring the basics of UV mapping
       Fine-tuning maps in the UV Texture Editor
       UV mapping a complex object
    Conclusion
       Goodbye

     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

2 - 3 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

Bitmap

 

Attended this course?

Back to Top

Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
Hidden Image Url

Back to Top