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Maya Essentials 5: Animation Tools

Course Summary

Focuses on the basics of animating in Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs.       

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    Course Syllabus

       Using the exercise files
    1. Animating in Maya
       Understanding the animation interface
       Animating objects
       Animating attributes
       Copying and adjusting keys
       Creating breakdown keys
       Animation playback using Playblast
       Animating objects along paths
       Creating motion trails
       Ghosting objects
    2. Editing Animation
       Modifying keys in the Graph Editor
       Modifying keys in the Dope Sheet
       Creating animation cycles
       Hiding, locking, and limiting channels
    3. Basic Deformations and Rigging
       Exploring the basics of joints and skinning
       Fitting skeletons to a mesh
       Deforming a mesh using the Skin tool
       Painting skin weights
       Animating skeletons

Course Fee:
USD 25

Course Type:


Course Status:



2 - 3 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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