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Maya Tips and Tricks

Course Summary

A collection of over 40 tips and tricks will help you work smarter, not harder, and build more sophisticated models in Maya.       

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    Course Syllabus

       Using the exercise files
    1. Asset Management
       Understanding Maya project folders
       Creating a project
       Setting a project
       Managing source images and other dependent files
       Resolving dependency issues with the File Path Editor
       Extending the Maya project folders
       Moving, merging, and archiving projects
    2. Customizing the Interface
       Applying a Maya interface style in Windows
       Applying a Maya interface style in Mac OS X
       Controlling menus and toolbars
       Displaying UI elements
       Choosing heads-up display options
       Adding menu commands to a shelf
       Adding MEL commands to a shelf
       Customizing shelves with the Shelf Editor
       Changing color settings
       Setting wireframe line width and color
       Controlling object display with drawing overrides
    3. User Preferences
       Managing the preferences folder
       Finding the library in Mac OS X
       Enabling and disabling modules and plugins
       Choosing working units for the current scene
       Setting new scene options
       Defining grid options
       Using the Hotkey Editor
       Creating node presets in the Attribute Editor
    4. Working with Scenes
       Versioning scenes with Increment & Save
       Deleting construction history
       Optimizing scene size
       Archiving a scene
       Exporting scenes or selected objects
       Sending scenes to other Autodesk applications
       Importing foreign file formats
       Merging Maya scenes with the Import command
       Editing namespaces
    5. Referencing and Scene Assembly
       Creating a file reference
       Assigning a reference proxy
       Working with reference edits
       Exporting a pipeline cache representation
       Saving a bounding box representation
       Building an assembly definition scene
       Populating a master scene with assembly references

Course Fee:
USD 25

Course Type:


Course Status:



3 - 4 hours / week

This course is listed under Operating Systems Community

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