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After Effects: Rigging a Character Arm for Animation

Course Summary

  Breaks down the process of creating, rigging, and animating the arm of a character in an opening title sequence in After Effects—a task traditionally performed using rigging or skeleton tools available in 3D programs.     


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    Course Syllabus

    1. Rigging a Character Arm for Animation
    Creating the arm
    Parenting the arm components
    Using expressions to control the arm
    Picking up objects with the arm
    Working with obscuring objects
     

     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 2 hours / week

This course is listed under Digital Media & Games Community

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