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Learning Director 8.5

Course Summary

 Get a firm grasp of the Director interface, as well as a basic understanding of Director's scripting language, Lingo.       

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    Course Syllabus

        Getting Around         the interface         the stage         the cast part 1         the cast part 2         paint window part 1         paint window part 2         paint window part 3         color palettes and bit depth         the vector window         the tool palette part 1         the tool palette part 2         guides and the grid         the align tool         the property inspector         the text window     Animation         the score part 1         the score part 2         the score part 3         sprites         sprite properties         sprite channels         keyframes         tweening part 1         tweening part 2         time and tempo         the control panel         film loops part 1         film loops part 2         film loops part 3         ink effects part 1         ink effects part 2         ink effects part 3         onion skinning         the transition channel     Graphics         vectors vs shapes         flash files part 1         flash files part 2         bitmaps         anti-aliasing         registration points         text vs field         external editors         optimizing     Working with Video         quicktime files part 1         quicktime files part 2         quicktime files part 3         quicktime files part 4         avi files part 1         avi files part 2         avi files part 3         real media files part 1         real media files part 2         real media files part 3         real media files part 4     Working with Sound         sound formats         compression and quality         cue points and the pc part 1         cue points and the pc part 2         cue points and the mac         sound behaviors part 1         sound behaviors part 2         sound behaviors part 3     The Behavior Library         navigation behaviors         control behaviors part 1         control behaviors part 2         control behaviors part 3         control behaviors part 4         automatic animation         interactive animation         sprite transitions         text behaviors part 1         text behaviors part 2         paintbox behaviors         adding to the library palette         the behavior inspector     Lingo         basic lingo concepts         types of scripts         the script window         navigational go-to scripts         objects and properties         the message window         handlers         local and global variables         if - then - else         sound lingo         movie in a window part 1         movie in a window part 2         quicktime movie timing     Publishing Shockwave   &nbs

Course Fee:
USD 25

Course Type:


Course Status:



14 - 15 hours / week

This course is listed under Digital Media & Games Community

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