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Maya Rendering for After Effects Composites

Course Summary

  Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.   


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    Course Syllabus

     Introduction

    Welcome
    Using the exercise files
    1. Prepping a Maya Scene
    Working with image sequences
    Importing reference video as an image plane
    Matching the 3D camera to the video footage
    Lighting the model
    Creating mattes and shadows in preparation for rendering
    2. Introduction to the Render Layer Editor
    Using the Render Layer Editor
    Splitting a scene into multiple render passes
    Adding flexibility by assigning material and render overrides
    3. Creating Render Passes with mental ray
    Creating render passes using mental ray
    Batch rendering render passes: Project one
    Batch rendering render passes: Project two
    4. Recombining Render Passes in After Effects
    Importing render passes into After Effects
    Recombining render passes in a composition
    Transforming multiple render passes as a single unit
    5. Transforming Motion Tracking in After Effects
    Setting up a motion tracker
    Using a tracker to analyze motion in footage
    Adjusting tracker options for better results
    Matching layer motion by applying tracker data
    Refining a layer's transparency with rotoscoping
    Improving layer movement with the Smoother tool
    Improving the CG by adding blur and effects
    Adding shadow to make the composite believable
    6. Transforming Motion Tracking to a Moving Camera
    Recombining render passes for project two
    Removing unwanted elements with a garbage mask
    Applying motion tracking data to a null layer
    Adjusting shadows and matte edges
    Using color correction to improve layer integration
    7. Stabilization and Corner Pin Motion Tracking
    Stabilizing shaky video with the Tracker
    Tracking rectangular elements with the Perspective corner pin option
    Adjusting corner pin points and paths
    Applying corner pin data to multiple layers
    Conclusion
    Next steps
     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

4 - 5 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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