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Mograph Techniques: Rigging a Robot Arm in CINEMA 4D

Course Summary

Learn to rig and animate a 3D robotic arm in CINEMA 4D.   


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    Course Syllabus

    Introduction
    Welcome
    Choosing the right version of CINEMA 4D
    Using the exercise files
    1. Preparing the Model for Inverse Kinematics (IK)
    Describing the model setup and hierarchy
    Understanding IK and forward kinematics
    2. Creating the IK Chain
    Introducing joints
    Applying an IK tag
    Freezing and resetting transformation values
    3. Adding Animation Controls
    Adding a Constraint tag to keep parts aligned
    Creating Xpresso user data to control rotation
    Constraining a part's movement range with the Range Mapper node
    4. Animating the Robot Arm
    Setting up the rig for animation
    Animating the arm movement using keyframes
    Using position, scale, and rotation constraints to place a logo element
    5. Rendering and Finishing in After Effects
    Setting up to render by adding Compositing tags and multipasses
    Importing the rendered project into After Effects
    Adding depth of field and motion blur in After Effects
    Conclusion
    Next steps
     

     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

2 - 3 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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