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Fantastic Worlds iOS Starter Kit Setup Guide

Course Summary

Learn how to integrate Tiled, and change simple properties to create a top down, side scroller or isometric game.


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    Course Syllabus

    • iBook Documentation
      • Where to get the iBook
    • The Basics
      • Using Tiled from Scratch
      • Integrating Tiled (early version, still applies just not as recent)
      • Introduction and Root Dictionaries / Arrays in the Property List
      • Collectibles, In-Game Currency and Inventory
      • Characters
      • Weapons
      • Portals
      • Objects (or Platforms, Enemies, Villagers, anything really)
      • Control Pad with Joy Stick
    • Playback Demos
      • Playback Demo of a Platform / Side Scrolling Game
      • Playback Demo of a Top Down Game
      • Playback Demo of a Kid's App Game
    • Short Level Ideas
      • Weighing Down Platforms
      • Timing the Jump Juuuust Right
    • Level Design Workshops
      • Weighing Down Platforms with Things Like Rocks
    • Weapon Ideas
      • Flame Throwers
      • Laser Obstacles
    • Objects
      • Switches
      • Time-Based Breaking of Objects
      • Spring Platforms and Ghostly Bad Guys


Course Fee:
Free

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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