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# APP programming for kids

### Course Summary

In this course you will learn the basics of programming and you will create your very own Flappy Bird type game.

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### Course Syllabus

• Introduction to programing
• Introducing myself and letting you know that I'm here to help.
• Where to start
• What is programing?
• Creating a new program with Touch Develop
• Understanding the different options or environment
• More options when you click on Do nothing
• Creating your very first mobile APP, Hello world!!
• Working with movements
• Working with turtles, they can be as fast as you want them to be :)
• Working with angles
• Create a square
• Working with angles 2
• Create a triangle
• Variables
• What are variables?
• Why do we need to use variables?
• What is a constant?
• Working with Variables 1
• Working with Variables 2
• Working with Variables 3
• Learn by repetition
• Making the turtle move with repetitions
• Create a new "something"
• Create a triangle
• Making decisions
• Explaining decisions
• Adding an IF statement into our program
• Adding an IF ELSE statement
• Ask the user for directions
• Combining repetitions with decisions
• Combining repetitions with decicion statements (FOR and IF)
• Validate the else statement
• Speed up and change your colors
• Speed up the turtle to go really fast
• Change colors so the turtle can work in multicolor
• Pen up and Pen down
• Creating a multicolor square
• Creating amazing shapes
• While repetitions
• Understanding the WHILE statement
• Create your very first game
• Let's create a flappy bird like game
• Setting lives in your game (feel free to cheat here ;))
• Everything goes down with gravity
• Preventing the start button from falling down
• Resizing the start button
• Get the start button out of the way so you can start playing :)
• Adding players, we call them sprites in touchdevelop!
• Animate your sprite, make it fly 1
• Animate your sprite, make it fly 2
• Re-sizing your bird, it's not difficult and your game will look much better!
• Change the start position of your sprite a little to the left of the screen
• Make it move up 1
• Make it move up 2
• You can change the speed if you like
• Adding the obstacles to variables
• Resize the obstacles
• Moving the obstacles from right to left
• Select the initial position for your obstacle
• Make it challenging, modify the Y position of your obstacles
• Taking the same steps, now for the second obstacle
• Turn the second obstacle upside down so that it all makes sense :)
• Adding code for the Stalagmite
• Detect if your sprite if falling out to the screen perimiter
• Detect if the player is trying to fligh above the board
• Make it run forever
• Make it run forever, this time for the stalagmite
• Detect collision with obstacles

Course Fee:
USD 99

Self-Study

### Course Status:

Active

1 - 4 hours / week

This course is listed under Development & Implementations Community

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