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Mobile Game Development: Making Simple 2D-Games for Android

Course Summary

Easy guide to creating 2D-games for Android using AndEngine. Create simple 2D games.

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    Course Syllabus

    • Intro. To Object Oriented Programming
      • The Mobile Game Univeristy
      • What are objects?
      • Methods And Variables
      • Parameters and Arguments
      • Value Returning Methods
      • Classes and Instances
      • Constructors
      • Arrays
    • Creating a 2D Physics Platformer Runner Style Game
      • Required Files
      • Basic Concepts of AndEngine
      • Setting up our Workspace and The AndEngine Life Cycle
      • Creating our Engine and Its Options
      • The Resources Manager
      • The Scene Manager
      • Creating our Base Scene Class
      • Loading Graphics
      • The Main Menu Scene
      • Installing Bluestacks App Player
      • Using Tiled To Create Levels
      • The Game Scene and Level Loading
      • Creating a Physics World and Loading Bodies
      • Creating our Player
      • Making our Player Run/Animate
      • Making our Player Jump
      • Collecting Coins(Phsyics World Contact Listener)
      • Level Passed and Failed Menu's
      • Failing and Passing Levels
      • Detecting the Player Location
      • Restarting and Leaving the Game Scene
      • Keeping Score using Text and HUD
      • Working With Sounds
      • Section Conclusion
      • n

Course Fee:

Course Type:


Course Status:



1 - 4 hours / week

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