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10 Killer Tips and Tricks for Unity

Course Summary

Learn essential tips and tricks you need to know when working with the Unity Game Engine!


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    Course Syllabus

    • Introduction and Tips 1-4
      • Introduction
      • Tip #10 Cameras and Depth
      • Tip #9 Singleton Objects and Persistent Data
      • Tip #7 Lists and Arrays
    • Tips 5-8
      • Tip #8 Coroutines and Yield
      • Tip #6 Dynamically Loading Images
      • Tip #5 Mesh Import Workflows
      • Tip #4 Collision and Mouse Picking
    • Tips 9-12
      • Tip #3 Alpha Textures
      • Tip #2 Procedural Geometry
      • Tip #1 GameObjects and Broadcasting


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations , Operating Systems and Digital Media & Games Community

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