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Rendering Using Cycles in Blender

Course Summary

Learn about shading and lighting realistic 3D renders with Cycles.   


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    Course Syllabus

    Introduction
    Welcome
    Using the exercise files
    1. Using Cycles in Blender
    Enabling the Cycles renderer
    Controlling interactive rendering
    Understanding render settings
    2. Creating Materials in Cycles
    Understanding basic Cycles materials
    Using the shader node system
    Layering shaders using the Mix node
    Adding textures to materials
    Creating glossy surfaces
    Adding bumps and displacements
    Creating realistic glass
    3. Lighting Using Cycles
    Exploring lighting types for Cycles
    Controlling shadows in Cycles
    Using ambient occlusion
    Creating environmental light
    Using objects as a light source
    4. Rendering an Interior Scene in Cycles
    Configuring the scene
    Creating the camera
    Setting up an environment
    Adding primary lights
    Adding secondary lights
    Creating a soft box
    Configuring ambient light
    Final rendering
    Conclusion
    Next steps
     

     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

2 - 3 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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