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Learn how to make games from scratch with no programming

Course Summary

Learn how to make games without writing a single line of code!


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    Course Syllabus

    • Course Introduction
      • Introduction
      • Introduction to the course
    • Learning about stencyl
      • Opening up our first game
      • Adding an actor
      • Adding a scene
      • Adding in actors to a scene
      • Adding Events to an actor
      • Adding in events to an actor
      • Actors and events
      • Stencyl and code
      • Physical Code
      • Stencyl and Shapes
      • 12Game loops and moving actors across the screen
      • When created and placing an object on screen
      • Attributes part 1
      • Attributes part 2 local attributes
      • Attributes part 3
      • Attributes part 5 setting an attribute
      • Attributes part 6 - getters and setters
      • Quiz #1
    • Making our first game
      • Making our first game
      • Building our very first game
      • Building our very first game part 2
      • Building our very first game part 3 - Building Circles
      • Building our first game part 4 - Adding the clicks
      • Building our first game part 5 - Adding the spawn featuere
      • Building our first game part 6- spawning the stars
      • Building our first game part 7- Adding in a game font
      • Building our first game part 8 Adding text to your game
      • Building our first game part 9- Adding in a score attribute
      • Building our first game part 10- Adding the scoring functionality
      • Building our first game part 11 - changing a small mechanic
      • Building our first game part 13- Adding a timer
      • Building our first game part 13 - Closing thoughts
      • Quiz #2
    • Diving deeper into stencyl and learning how to use all of the commands
      • Talking about the rest of the course
      • Finding the X and the Y co-ordinates of the actor
      • Setting and finding the direction of an actor
      • If statements and is the self on screen
      • Setting and finding the direction of the actor
      • Rotating an object clockwise or counter clockwise
      • If, otherwise if and otherwise statements part 1
      • If, otherwise if and otherwise statements part 2
      • If, otherwise if and otherwise statements part 3
      • If, otherwise if and otherwise statements part 4
      • If, otherwise if and otherwise statements part 5
      • Making a list
      • If, otherwise if and otherwise statements part 8
      • If, otherwise if and otherwise statements part 9
      • Definite loops
      • Do after X seconds
      • Do after and adding in attribute for numbers
      • Debugging
      • Advanced coding
      • For Each loops. For each actor on the screen
      • For each actor inside a region and for each actor type
      • For each actor group
      • Setting region properties
      • Gravity in games
      • Making a simple gravity game
      • Finding the Width of the height of a screen
      • The Width and tile height
      • Quiz #3
      • Scene name
      • Accessing the camera in stencyl
      • Moving the camera
      • Effects- Shake Screen and enable full screne
      • Layers and manipulating layers
      • Setting the offscreen bounds
      • Transitioning
      • Reloading a scene with a transition
      • Crossfading a scene
      • Crossfade and reload a scene
      • Creating an actor after transition
      • Scene is transitioning and game is paused
      • Controls part 1
      • Controls part 2
      • Controls part 3
      • Controls part 4
      • Math part 1
      • Math part 2
      • Math part 3
      • Math part 4
      • Math part 5
      • Math part 6
      • Sound
      • Adding a trigger to an event
      • Triggering an event in another behavior
      • Another tutorial on triggers
      • Getting attributes from another area of the program
      • Setting a remote local attribute
      • Setting local attributes to a scene
      • Enabling and disabling behaviors
      • Opening a link in stencyl
      • Posting data to a website, saving site specific ads
      • Adding backgrounds to stencyl
      • Tilesets
      • Congratulations on making it this far!
      • Quiz #4
    • Making another game
      • Downloading some free assets
      • Starting to make a new game from scratch
      • Adding in the stars
      • Making the stars rotate and quick shortcut tip
      • Talking about collisions
      • Adding in the main star
      • Making the main star change colors
      • Making the main star change colors part 2
      • Making playable stars movie
      • Making the stars stay on the screen
      • Adding in the walls
      • Adding a bounce to the walls
      • Making the stars move on click
      • Taking away the collisions
      • Changing the animation
      • Making the star dissapear when you click on it
      • Adding in the star color functionality
      • Adding the score to the screen
      • Adding in the score functionality
      • Adding in the star color functionality
      • Adding boolean variables for spawning stars
      • Checking the booleans for the when creating
      • Adding in the isAlive = false logic
      • Adding in the spawning logic part 1
      • Adding in the rest of the logic
      • Giving the player a reason to click the right star
      • Giving the player a reason to click the right star
      • Adding in a simple leveling system part 1
      • Adding in a simple leveling system part 2
      • Adding in a simple leveling system part 3
      • Talking about the next course
      • Changing the size of the image on a mac
      • Changing the size in GIMP
      • Adding in the animated actors
      • Adding in the player and making sure it will follow the mouse
      • Adding in an offset to make the mouse cursor in the center
      • Adding in the collision logic part 1
      • Adding attributes, game font and text to the HUD
      • Adding in the score and the modifiers
      • Adding in a special timer
      • Adding in the level logic
      • Adding in the modifier logic and talking about the gameplay
      • Adding in spawn logic and spawn variables
      • Making sure the player cannot exit the screen
      • Let's prototype some games
      • Achievements
    • More on physics and collisions
      • Talking about physics
      • Talking about collisions
    • More about stencyl
      • Talking about the templates
      • Downloading the source code
      • Creating a new game with the extended features and fixing a small bug
      • Talking about the project and level design
      • Level design part 1
      • Adding in the background to the level
      • Adding to the levels
      • Design 10 levels
    • Making money
      • Making money with your game


Course Fee:
USD 499

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

Related Posts:

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Game Development

 

Programmer

 

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Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
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