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Building a 2D Game with GameMaker: Studio

Course Summary

All you need to know to get started with Game Maker: Studio


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    Course Syllabus

    • The GameMaker: Studio Interface
      • The New Project Window
      • The Main Interface
      • The Resource Interface
      • GameMaker: Studio's Preferences
      • GameMaker's Drop-down Menu
    • The Basics of Game Maker Language
      • A First Look at Game Maker Language
      • Game Maker Language Functions
      • The If Statement
      • For and While Loops
    • Creating Objects and Assigning Properties
      • The Basic Use of Objects
      • Using Sprites with Objects
    • Basic Animation
      • Animating with GameMaker: Studio
      • Animated Sprites and Objects
    • Movement and Object Interaction
      • Creating Movements
      • Object Collisions and Interactions
      • Buttons and Changing Levels
    • Advanced Movement
      • Setting Up Stats for the Player
      • Coding Advanced Movements
      • Sprite Control
    • Implementing Gameplay Features
      • Creating an Objective
      • Obstacles and Death
      • Creating Enemies
      • Health and Scores
    • Creating a Simple AI
      • States and Variables
      • Coding States
      • Attack and Death


Course Fee:
USD 40

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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