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Learn Mobile Game Programming from Scratch

Course Summary

Build Games for Mobile, Smartphones and Tablets


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    Course Syllabus

    • Introduction to Game Programming using Corona
      • Introduction
      • Introduction to Corona SDK
      • Setting up the SDK
      • Corona applications
      • Corona Sample Applications
      • Editing an Application
      • Corona Editor
      • Hello World
      • Corona Resources
    • Introduction to Lua programming
      • Intro to Lua
      • Lua Syntax and Conventions
      • Variables
      • Expressions
      • Statements
      • Functions
      • Lua Data Types & Scope
      • Lua API
    • Basic Corona
      • Display Objects
      • Display Groups
      • Events and Listeners
      • Widgets
      • Timers
      • Transitions
    • Advanced Corona
      • Animation
      • Audio
      • Media
      • Physics
      • Serialization
      • Menu States
    • Game In Corona
      • Gameplay
      • Project Setup
      • Game Objects
      • Controls
      • Timer
      • Score
      • Game Over
      • Final
    • Unity Programming
      • Intro To Unity3D
      • Intro To The Editor
      • Intro To The SceneView
      • Components
      • Adding Components
      • Prefabss
      • CreatingAssets
      • Scenes
      • Building
    • Unity 3D Primer
      • Intro To Scripting
      • Variables And Functions
      • Public vs Private
      • Modifying Game Objects
      • Instantiating Game Objects
      • Capturing Input
    • Collosion detection and Character Control in Unity 3D
      • Intro to Advance concepts
      • Collision Detection
      • Advanced Collision
      • Terrain
      • Character Controller
      • Animations And Gem Collection
    • Unity 3D - Important Features
      • Intro To Section
      • Building The Scene
      • Ball Spawning
      • Buckets
      • Detection And Score Keeping
      • GUIText
    • Unity 3D - Advance Features
      • Section Intro
      • MainMenu And Touch Input
      • GameLogic And GUI
      • Audio
      • Advanced Game Logic
      • Building For Android
      • Building For iOS
    • Course Summary
      • Summary


Course Fee:
USD 199

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
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