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Getting Started with Unity 4 Scripting

Course Summary

Harness the power of scripting in Unity 4 to build great games

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    Course Syllabus

    • Render Loops and Basic Entry Point Functions
      • Expose Variables in the Inspector from Scripts
      • Entry Points when Scripting in Unity
      • Show Different Usages of the Render Loops
      • Triggers and Collision Callbacks
      • Special Triggers
    • Components – Adding, Removing, Accessing
      • Components and Their Use
      • Accessing a Custom Component in the Same Game Object
      • Accessing a Component from the Engine Using Scripts
      • Accesing Components in Other Game Objects
      • Searching Components in Game Objects that Have Children
    • Input in Unity
      • Input Manager Overview
      • Connecting the Input Manager with Scripting
      • Axis, Keys and Their Differences
      • Dissecting Specific Key Presses – Up / Down / Stay
      • Mouse Input
    • Gizmos and Their Usefulness in Your Game
      • Gizmos Functions Overview
      • Gizmos and Scripts
      • Using Gizmos for Visualizing Data
      • Uses of Raycasting and Gizmos
      • Making Gizmos Work with Other Components
    • Character Controller
      • Anatomy of a Character Controller
      • Modifying a Character Controller to Work with Custom Scripts
      • Making the Character Controller Work with the Input System
      • Creating a First-person Character Controller
      • Adding Movement Animations to a Character Controller
    • GUI Scripting
      • GUI Overview and Types of Controls
      • Manual GUI Placing
      • GUI Layouts
      • Mixing the GUI System with the Input System
      • Skinning Your Created GUI
    • Pathfinding and AI
      • AI Pathfinding System Overview and Its Components
      • NavMeshAgent Overview
      • OffMeshLinks Overview
      • Making the AI System Interact with Your Scripts
      • Creating a Basic Sandbox for Playing with Agents
    • Script Compilation Order and Mixing Languages in Unity
      • Script Execution Order in Unity
      • Script Compilation Order in Unity
      • Functions Execution Order in Unity
      • How to Mix Languages in Unity
      • Calling JS Functions from C#

Course Fee:
USD 35

Course Type:


Course Status:



1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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