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CINEMA 4D Essentials 2: Polygon and Spline Modeling

Course Summary

  Covers the basics of the 3D modeling toolkit in CINEMA 4D: splines and polygons.    


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    Course Syllabus

     Introduction

    Welcome
    Using the exercise files
    1. The Basic Building Blocks of 3D
    Understanding points, edges, and polygons
    Using the Knife tool
    Working with the Extrude tool
    Using Extrude Inner
    Using Close Polygon Hole and Create Polygon
    Working with the Bridge tool
    2. Working with Splines
    Explaining spline types
    Working with spline points
    Connecting splines and rounding corners
    Extruding paths from Adobe Illustrator
    3. Modeling with Polygons and Splines
    Modeling workflow overview
    Building the cabinet with polygons and Booleans
    Modeling the tweeter with Extrude and Extrude Inner
    Creating the speaker cone using Loft NURBS
    Creating the cone bracket using Sweep NURBS
    Applying finishing touches and organizing the hierarchy
    Conclusion
    What's coming next
     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

2 - 3 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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