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CINEMA 4D Essentials 4: Materials, Texturing, and Lights

Course Summary

Shows how to lend 3D objects color, transparency, and life with materials, textures, and lights.   

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    Course Syllabus

    Using the exercise files
    1. Creating Color and Texture with Materials
    Understanding material channels
    Applying materials with projection methods
    Creating reflective or shiny surfaces
    Creating rough or bumpy surfaces
    Creating transparent surfaces
    Applying decals with alpha channels
    Limiting materials with selection tags
    Texturing type with multiple materials
    2. Lighting Objects and Scenes
    Working with lights in the 3D world
    Understanding light types
    Using Falloff to limit the effects of light
    Creating and adjusting shadows
    Working with visible or volumetric light
    Creating a basic three-point light setup
    3. Texturing with BodyPaint
    What is BodyPaint?
    Starting with the Paint Setup Wizard
    Working with material layers
    Painting on objects and textures with brushes
    Hiding seams with projection painting
    Exploring what comes next

Course Fee:
USD 25

Course Type:


Course Status:



3 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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