MyPage is a personalized page based on your interests.The page is customized to help you to find content that matters you the most.


I'm not curious

Adobe Flash CS5.5 for Beginners

Course Summary

Learn how to use Flash CS5.5 with ultimate flash cs5 tutorials to create Interactive Content.


  • +

    Course Syllabus

    • Whats New In Flash CS5.5
      • Working Files - Download These First
      • Introduction
      • How to obtain your Certificate of Completion.
      • Working With Enhanced Scaling Assets
      • Adding Pinning Support For IK Objects
      • The Improved Snippets Panel
      • Sharing Assets With The Projects Panel
      • Cache As Bitmap, And Export To Bitmap
      • Converting Vector To Bitmap
      • Publishing To iOS Devices
      • Conclusion
    • Introduction To Flash
      • Chapter 2 Intro
      • Opening & Saving Flash Working Documents
      • Modifying Flash Preferences
      • Controlling Document Settings
      • Creating A Flash Project
      • Basics Of Flash Publishing
      • Quick Tip - Running The Animation Within Flash
      • Quick Tip - Customize Tools Panel
    • Working In The Flash Environment
      • Chapter 3 Intro
      • The Flash Timeline
      • Working With Layers
      • Controlling Layer Complexity With Folders
      • Working With Layer Preferences
      • Understanding Flash Scenes
      • Quick Tip - Utilizing Flash File Info
      • Quick Tip - Quick Access To Scenes
    • Working With Colors - Gradients And Shapes
      • Chapter 4 Intro
      • Working With Color
      • Using The Flash Deco Tool
      • The Line Drawing Tool
      • Understanding The Pencil Tool
      • Working With The Brush & Scatter Brush Tools
      • Using Predefined Shape Tools
      • Working With Gradients
      • Quick Tip - Changing Colors With The Eyedropper Tool
      • Quick Tip - Adding Strokes And Fills To Objects
      • Quick Tip - Controlling The Edges Of Objects
    • Working With The Flash Library
      • Chapter 5 Intro
      • Working With Flash Objects
      • Understanding The Flash Library
      • Working With Graphic Symbols
      • Using Movie Clips
      • Working With Flash Buttons
      • Generating Graphic Symbols
      • Creating A Movie Clip
      • Making A Simple Button
      • Working With External Libraries
      • Swapping Library Symbols
      • Quick Tip - Converting Strokes To Fills
    • Working Flash Text
      • Chapter 6 Intro
      • Classic Versus CS5 Text
      • Working In Classic Flash Text
      • Working With Fonts, Colors & Size
      • Tracking, Kerning And Leading
      • Spell Check & Find And Replace
      • Working With Rotation And Alignment
      • Embedding Fonts
      • Breaking Text Apart
      • Multiple Text Boxes
      • Quick Tip - Breaking And Reconnecting Column Text
      • Quick Tip - Working With Special Characters
      • Quick Tip - Formatting Columnar Text
    • Importing Graphics Into Flash
      • Chapter 7 Intro
      • Bitmap Versus Vector
      • Dragging And Dropping From An Application
      • Dragging And Dropping From The Desktop
      • Using The Flash Import Command
      • Editing Bitmap Images
      • Compressing Bitmap Images
      • Converting Bitmaps To Vector
      • Quick Tip - Setting Selection Preferences
    • Working With Flash Animation: Frame-By-Frame
      • Chapter 8 Intro
      • Building A Frame-By-Frame Animation
      • Modifying A Frame-By-Frame Animation
      • Working With Alignment And Distribution
      • Editing Tips
    • Working With Classic Tweening
      • Chapter 9 Intro
      • Understanding Classic Tweening
      • Setting Up The Document
      • Creating A Classic Tween
      • Rotating A Tween Object
      • Working With Gravity
      • Changing The Shape Of A Tween Shape
      • Using Guide Layers
      • Morphing Object With Shape Tweening
      • Working With Shape Hinting
      • Quick Tip - Working With Multiple Spans
      • Quick Tip - Fading With A Tween
    • Working In The Motion Tween Panel
      • Chapter 10 Intro
      • The Motion Editor Panel
      • Setting Up The Document
      • Creating A Frame-By-Frame Movie Clip
      • Simulating Ground Using A Gradient
      • Adding Mountains With A Motion Tween
      • Creating A Phone Pole
      • Adding Motion Tween Clouds
      • Quick Tip - Centering Objects Using Shortcuts
      • Quick Tip - Adding A Curve To A Motion Tween
    • Working With Masks
      • Chapter 11 Intro
      • Generating A Basic Mask
      • Animating A Flash Mask
      • Adding To The Animated Mask
      • Shape Changing A Mask
      • Working With Complex Masks
      • Adding Layers To An Existing Mask
      • Quick Tip - Adding Layers To A Mask
    • Working Audio In Flash
      • Chapter 12 Intro
      • Working With Audio
      • Adding Audio To A Slide Show
      • Creating A Stop Audio Button
      • Playing & Pausing Audio
      • Syncing Audio To The Timeline
      • Adding Audio To A Button
      • Using Audio Editor In Flash
      • Quick Tip - Controlling The Height Of A Timeline Layer
    • Working With Video In Flash
      • Chapter 13 Intro
      • Using The Flash Media Encoder
      • Adding Video To A Flash Document
      • Controlling Flash Video Properties
      • Customizing The Video Interface
      • Flash TV - Part 1
      • Flash TV - Part 2
      • Flash TV - Part 3
    • Working With Effects - Filters And Bones
      • Chapter 14 Intro
      • Working With Effects And Motion - Part 1
      • Working With Effects And Motion - Part 2
      • Working With Flash Filters - Part 1
      • Working With Flash Filters - Part 2
      • Understanding The Bone Tool - Part 1
      • Understanding The Bone Tool - Part 2
      • Quick Tip - Letting Your Users Control The Animation
    • Using Components And Snippets
      • Chapter 15 Intro
      • Using Flash To Access Web Sites
      • Controlling Movie Clips With Components
      • Modifying The Flash Cursor
      • Using Flash To Load External Images
      • Quick Tip - Whatever Happened To Behaviors
    • Publishing A Flash Movie
      • Chapter 16 Intro
      • Debugging And Publishing Basics
      • Bandwidth Profiler And Simulate Download
      • Working Through Publish Settings
      • Exporting To Other Formats
      • Exporting To The QuickTime Format
      • Using Macintosh And Windows Projectors
      • Saving Publish Settings
      • Quick Tip - The SWF History Log
      • Quick Tip - Setting Publish Settings
    • Conclusion
      • Conclusion


Course Fee:
Free

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

Attended this course?

Back to Top

Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
Hidden Image Url

Back to Top