MyPage is a personalized page based on your interests.The page is customized to help you to find content that matters you the most.


I'm not curious

Flash CS6 Tutorial - An Essential Guide For Web Developers

Course Summary

Master Flash CS6 and learn how to create truly interactive content that engages visitors with Flash CS6 Tutorials


  • +

    Course Syllabus

    • 01. Introduction
      • Working Files - Download These First
      • 0101 Welcome and Course Overview
      • How to obtain your Certificate of Completion for this Infinite Skills course.
    • 02. What Is Flash?
      • Flash's Weaknesses
      • 0202 Flash's Strengths
    • 03. Getting Started
      • 0301 Viewing The Welcome Screen
      • 0302 Creating A New Movie
      • 0303 Creating Movies From Templates
      • 0304 A Tour Of The Interface
      • 0305 Touring Flash's Panels
      • 0306 A Look At The Flash Toolbox
      • 0307 Customizing The Interface
      • 0308 Exploring And Saving Workspaces
      • 0309 Setting Flash Preferences
      • 0310 Setting The Auto-Save Option
      • 0311 Using Auto-Recovery
    • 04. Navigating And Working With Files
      • 0401 Adjusting Magnification
      • 0402 Additional Zooming Techniques
      • 0403 Navigating Within Movies
      • 0404 Setting Movie Properties
      • 0405 Saving Flash Files
    • 05. Getting Started With Flash's Drawing Tools
      • 0501 Getting Started With The Pencil Tool
      • 0502 Pencil Tool Options
      • 0503 Using The Line Tool
      • 0504 Flash's Brush Tool
      • Understanding The Brush Tool Modes
      • 0506 Using The Eraser Tool And Eraser Modes
      • 0507 Drawing With The Pen Tool
      • 0508 Drawing Straight Lines And Polygons
      • 0509 Drawing Curves And Arcs
      • 0510 Creating Combination Paths
      • 0511 Manipulating Anchor Points - Part 1
      • 0512 Manipulating Anchor Points - Part 2
    • 06. Drawing Shapes In Flash
      • 0601 Drawing Rectangles And Perfect Squares
      • 0602 Setting A Corner Radius On Rectangles
      • Drawing Ovals, Circles And Wedges
      • Using The Rectangle Primitive Tool
      • 0605 Using The Oval Primitive Tool
      • 0606 Drawing Polygons And Stars
      • 0607 Understanding The Merge Drawing Mode
      • Understanding The Object Drawing Mode
      • 0609 Techniques For Selecting Objects - Part 1
      • 0610 Techniques For Selecting Objects - Part 2
    • 07. Applying Color To Objects
      • 0701 Using The Paint Bucket Tool
      • 0702 Applying Outlines With The Ink Bottle
      • 0703 Creating Custom Colors
      • 0704 Applying Colored Transparency
      • 0705 Creating Custom Gradients
    • 08. Managing Objects On The Stage
      • Positioning Objects Numerically
      • 0802 Duplicating Movie Content
      • 0803 Aligning Objects Together
      • 0804 Spacing Shapes Apart
      • 0805 Transforming Objects
      • 0806 Combining Objects Together
      • 0807 Grouping And Ungrouping
      • 0808 What's Really Going On With Drawing Modes
      • 0809 Understanding Stacking Order
      • 0810 Creating And Managing Layers
    • 09. Working With Text
      • 0901 Creating Point And Paragraph Text
      • 0902 Applying Text Formatting
      • 0903 Creating Multiple Columns
      • 0904 Threading Text Frames Together
    • 10. Symbols Instances And The Library
      • Understanding Symbols And Instances
      • 1002 Creating Graphic Symbols
      • 1003 Building Graphic Symbols From Scratch
      • 1004 Creating Movie Clip Symbols
      • 1005 Animating Within A Movie Clip
      • 1006 Creating Button Symbols
      • 1007 Understanding The Hit State
      • 1008 Using The Library Panel
      • 1009 Inserting Symbol Instances
      • 1010 Manipulating Instances On The Stage
      • 1011 Editing And Updating Symbols
      • 1012 Using Other Flash File Libraries
      • 1013 Importing Symbols From Other Flash Projects
      • 1014 Using Flash's Common Libraries
    • 11. Creating Animations
      • 1101 Understanding Animation In Flash
      • 1102 Flash's Timeline, Frames, And Key Frames
      • 1103 Getting Started With Motion Tweened Animation
      • 1104 Editing Tweened Animations
      • 1105 Using Motion Presets
      • 1106 Using The Motion Editor
      • 1107 Frame-By-Frame Animation
      • 1108 Using Movie Clips To Control Playback Speed
      • 1109 Creating Classic Motion Tweening
      • 1110 Building More Intricate Objects - Part 1
      • 1111 Building More Intricate Objects - Part 2
    • 12. Triggering Actions With Buttons And Frames
      • 1201 Applying An Action To A Button
      • 1202 Editing ActionScript Code Directly
      • 1203 Controlling Movie Clip Playback - Part 1
      • 1204 Controlling Movie Clip Playback - Part 2
    • 13. Publishing Your Movies
      • 1301 Exporting A Sprite Sheet
      • 1302 Publishing To The SWF Format
      • 1303 Viewing the Results In Dreamweaver
      • 1304 Publishing To AIR For Mobile
      • 1305 Publishing To AIR For Desktop
      • 1306 Flash CS6's New HTML5 Support
      • Welcome And Course Overview
      • 1307 Wrapping Up


Course Fee:
USD 49

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

Related Posts:

Attended this course?

Back to Top

Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
Hidden Image Url

Back to Top