MyPage is a personalized page based on your interests.The page is customized to help you to find content that matters you the most.


I'm not curious

The Complete Bipedal Rigging in Maya Course

Course Summary

Learn the complete rigging and skinning process for bipeds using Maya with a focus on game characters!


  • +

    Course Syllabus

    • Introduction to Building the Skeleton and Controllers
      • Intro, Parenting and Scene Management
      • Joint Creation
      • Joint Orientation and Mirroring
      • Control Handles and Set Driven Keys
      • Skinning
      • Building the Skeleton 01
      • Building the Skeleton 02
      • Joint Orientation
      • Finish Orientation and Naming
      • Building the IKFK Joints
      • Control Handles 01
      • Control Handles 02
      • Control Handles 03
    • Painting Weights, Setting up the IK, and Finer Controls
      • Introduction
      • Setting up the IK
      • Hooking up the Control Handles
      • IKFK Switching
      • Foot Controls 01
      • IKFK Leg Switching Setup
      • Painting Weights 01
      • Painting Weights 02
      • Painting Weights 03
      • Foot Controls 02
      • Finger Control Setup 01
      • Finger Control Setup 02
      • Cleaning the Rig, and Conclusion
      • Bonus - Dynamic Hair Driven Joints


Course Fee:
USD 49

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

Attended this course?

Back to Top

Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
Hidden Image Url

Back to Top