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Introduction to The Animation Workflow in Maya

Course Summary

Learn the core fundamentals of animation in Maya - from the basic principles, to animating a rigged character!

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    Course Syllabus

    • Introduction to the Basics
      • Introduction
      • User Interface
      • Animating a Ball Bounce
      • Timeslider Animation Editing
      • Dopesheet Editor
      • Graph Editor
      • Editable Motion Trails
      • Attaching to Motion Path
      • Deforming along Motion Path
      • Animation Layers
    • Working with Character animation
      • Animation Layers for Characters
      • Baking Animation
      • Planning an Animation
      • Using Reference for Posing
      • Character Controls
      • Key and Breakdown Posing
      • Splining Part 1
      • Splining Part 2
      • Animating Cloth
      • Professional Advice and Closing

Course Fee:
USD 39

Course Type:


Course Status:



1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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