In this beginner’s tutorial, we break down the very basic tools and functions in Maya’s UV tools and work towards getting your UV skills whipped into shape quick-style! We start by covering the majority of the most commonly seen shapes and principles, then dive straight into completely unwrapping a game prop from scratch! About the Instructor: Jeff Parrott has been working professionally in the video game industry since 2005. He attended Full Sail University and has a Masters in Interactive Design and Game Development from Savannah College of Art & Design. His portfolio can be seen at www.environmentartist.com.