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Introduction to Flash CS5

Course Summary

Learn how to use drawing tools and to create graphic and button symbols from the Flash for Beginners Training.


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    Course Syllabus

      • Class Files
    • Getting Started
      • Lesson Introduction
      • Starting Flash and Opening a File
      • Getting to Know the Work Area
      • Creating a New Document
      • New File and Flash Environment
      • Using Workspaces
      • Moving Panels
      • Demo: Changing Workspaces
      • Demo: Changing Workspaces - Solution
      • Opening Existing Files
      • Using the Properties Panel
      • Properties in action!
      • Undo in Flash
      • Previewing Your Movie
      • Publishing Your Movie
      • Some Important Keyboard Shortcuts
      • Previewing Your Movie
      • Previewing Your Movie - Solution
    • Working with Drawing Tools
      • Lesson Introduction
      • Using the Tools Panel
      • Demo: Using the Drawing Tools
      • Demo: Using the drawing Tools - Solution
      • Using the Flash Drawing Tools to Create Shapes
      • Using Additional Tools
      • Additional Tools
      • Use the Drawing Tools to Create a Logo
    • Graphic Symbols and the Library
      • Lesson Introduction
      • Working with the Library Panel
      • About Symbols
      • Creating Symbols
      • Editing and Managing Symbols
      • Symbol Basics
      • Duplicating Symbols
      • Swapping Symbols
      • Changing the Size and Position of Instances
      • Changing the Color Effect of Instances
      • Manipulating Symbols
      • Demo: Creating Graphic Symbols
      • Create Graphic Symbols for a Banner Ad
      • Import to Stage / Import to Library
      • Open Another Document's Library / Sharing
      • Library Sharing
      • Importing Illustrator Files
      • Importing Photoshop Files
      • Create Graphic Symbols
      • Create Graphic Symbols - Solution
    • Basic Animation
      • Lesson Introduction
      • Understanding the Timeline
      • Organizing Layers in a Timeline
      • About Animation
      • Demo: Frame by Frame Animation
      • Demo: Frame by Frame Animation - Solution
      • Adding Frames, Keyframes and Blank Keyframes
      • Animating Position: Frame-by-Frame Animation
      • Changing the Pacing and Timing
      • Animating Transparency
      • Animation Timing
      • Previewing the Animation
      • Demo: Animation with a Motion Tween
      • Use Motion Tween to Animate Airplane
      • Use Motion Tween to Animate Airplane - Solution
      • Using Timelines to Create Movie Structure
      • Understanding our Project File
      • Build Site Structure on Timeline
      • Build Site Structure on Timeline - Solution
      • More with Animation
      • Improving Motion Tweens with Easing and Motion Presets
      • Improving Motion Tweens with Easing and Motion Presets - Solution
    • Advanced Animation
      • Lesson Introduction
      • Demo: Copy and Paste Motion
      • Demo: Creating Motion Presets
      • Create Photo Gallery using Motion Presets
      • Create Photo Gallery using Motion Presets - Solution
      • Creating Masks
      • Animating Masks
      • Masks
      • Motion with Inverse Kinematics
      • Constraining Joints
      • Demo: Inverse Kinematics
      • Demo: Inverse Kinematics - Solution
      • Inverse Kinematics with Shapes
      • Morphing with Shape Tweens
      • Using Shape Hints
      • Morphing, Shape Tweens with Hints
      • Animation with Inverse Kinematics
      • Animation with Inverse Kinematics - Solution
    • Button Symbols
      • Lesson Introduction
      • Creating Button Symbols
      • Text Only Buttons (Using the Hit State)
      • Animated Buttons
      • Button Review
      • Adding Buttons to the Web site
      • Adding Buttons to the Web site - Solution


Course Fee:
USD 99

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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