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Gamification

Course Summary

An introductory course about understanding the characteristics and elements of gamification and its applications.


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    Course Syllabus

    • What is Gamification?
      • Introduction and Objectives
      • Definition of Gamification
      • History of Gamification
      • Games vs Gamification
      • Three F's of Gamification
      • Types and Principles of Gamification
      • Incentive Centered Design
      • Section 1 - Quiz
      • Reading Assignment Section 1
    • Benefits, Pitfalls, Characteristics and Facts about Gamification
      • Introduction and Objectives
      • Benefits of Gamification
      • Pitfalls of Gamification
      • Characteristics of Gamification
      • Facts About Gamification
      • Section 2 - Quiz
      • Reading Assignment Section 2
    • Gamification Elements
      • Introduction and Objectives
      • Gamification Elements
      • Gamification Dynamics
      • Gamification Mechanics
      • Gamification Components
      • Section 3 - Quiz
      • Reading Assignment Section 3
    • Psychology of Gamification
      • Introduction and Objectives
      • Psychology of Gamification
      • Motivation
      • Behaviorism
      • The Feedback Loop
      • Compassionate Gamification
      • Section 4 - Quiz
      • Reading Assignment Section 4
    • Gamification in Education
      • Introduction and Objectives
      • Introduction to Gamification in Education
      • Benefits of Gamification in Education
      • Disadvantages of Gamification in Education
      • Samples of Gamification in Education
      • Conlcusion
      • Section 5 - Quiz
      • Reading Assignment Section 5
    • Gamification in Business
      • Introduction and Objectives
      • Introduction to Gamification in Business
      • Early Hype of Gamification in Business
      • Using Gamification to Engage Employees
      • Key Benefits
      • Section 6 - Quiz
      • Reading Assignment Section 6
    • Real-World Applications
      • Introduction and Objectives
      • Real World Application of Gamification
      • Gamification Sites
      • Gamification Mobile
      • Other Gamification Applications
      • Optimal Gamification Applications
      • Section 7 - Quiz
      • Reading Assignment Section 7
    • Trends and Future of Gamification
      • Introduction and Objectives
      • Gamification Trends
      • Future of Gamification
      • Section 8 - Quiz
      • Reading Assignment Section 8
    • Course Resources
      • Gamification Complete Certification Kit Book
      • Gamification Glossary of Terms
      • Quiz Answer Sheet
    • Gamification Certification
      • Final Exam
      • Evaluation Form
      • Conclusion - Final Lecture


Course Fee:
USD 149

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under E-Commerce Community

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