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The Complete Cascade Beginners Guide - Learning VFX in UDK

Course Summary

Hands down - The most robust introductory tutorial on Visual FX in video games using Unreal Cascade there is!

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    Course Syllabus

    • Introduction to Core Modules - And Building Your First FX Sample
      • Introduction
      • Cascade Interface 1
      • Cascade Interface 2
      • FX Core Modules
      • Color Values
      • Particle Locations
      • Multiplier Modules
      • Sample Effect
    • Smoke, Pickups, Smoke, Fire Trails, and Flipbooks!
      • Introduction
      • Health Pickup Mesh
      • Setting up the FX
      • Creating a Smoke Base
      • Adding a Light Ray
      • Testing the Pickup in Game
      • Adding Light
      • Principles of Flipbooks
      • Rocket Trail FX
      • Basic Fire FX
      • Lightning Ball Textures
      • Lightning Ball FX
      • Flipbooks - Bonus Pt 1
      • Flipbooks - Bonus Pt 2
    • Learn the Orbit Module, Build a Vortex, a Flaming Sword, and More!
      • Introduction
      • Intro to the Orbit Module
      • Orbit Module Sample
      • Creating a Vortex
      • Creating Fireflies and Sparkles
      • Creating and Evil Spore
      • Introduction to Ribbons
      • Creating the Ribbon Material
      • Overlay Materials for the Ribbon
      • Tweak Color Over Life
      • Adding Emissive to the Blade
      • Adding FX to the Blade
      • Fill Rate and Overdraw
      • Seeded Modules
      • LODs
      • Bounds - And Series Wrapup

Course Fee:
USD 39

Course Type:


Course Status:



1 - 4 hours / week

This course is listed under Development & Implementations Community

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