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Advanced VFX and Cinematics for Games with UDK

Course Summary

Learn to build the complex - but visually stimulating - particle system that phases our character into view!

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    Course Syllabus

    • Introduction to Rays and Particles
      • Introduction to the Course
      • Key Concept Matinee
      • Floating Dust Particles
      • Projector Rays
      • Projector Rays Materials
      • Projector Rays in Cascade
      • The Tech Material
      • Background Tech Rings
      • Holographic Startup Projections
      • Key Concepts Screen Position
      • Icosahedron Material
      • Icosahedron Particle Elements
      • Final Particle Touches
    • IF Expressions, Fresnel, and Distortion
      • Introduction and Material Rundown
      • IF Expression
      • Stage 1 IF Expression
      • Material Instance Actors
      • Animating the Fresnel
      • Textures and Distortion
      • Adding Texture and Distortion
      • Stage 2 IF
      • Scanlines and Edge Bending
      • Warping in the In-Game Model
    • Animation and Final Post Rendering
      • Introduction
      • Camera Animation and Director Group
      • Animating the Cameras
      • Animating Lights
      • Dust Particles and Post Process Tweaks
      • Final Tweaks and Prep
      • Closing - Kismet Prep and Video Rendering

Course Fee:
USD 39

Course Type:


Course Status:



1 - 4 hours / week

This course is listed under Digital Media & Games Community

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