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Learning Maxon Cinema 4D - A Beginners Training Course

Course Summary

Learn the core fundamentals for creating models and animation using Cinema 4D. This course will quickly get you started.


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    Course Syllabus

    • 01. Introduction
      • Important - Download These First - Working Files
      • 0101 What Is Cinema 4D? And Who Uses It?
      • 0103 What You Should Expect From The Video
    • 02. Getting Started
      • 0201 Workflow
      • 0202 Navigating The Viewports
      • 0203 Application Prefs
      • 0204 Touring The Interface
      • 0205 Project Settings - Starting A New Scene
    • 03. Understanding 3D Objects
      • 0301 Object Hierarchy And Parenting
      • 0302 Coordinate Systems
      • 0303 Select, Move, Scale, And Rotate
      • 0304 Primitive Objects And Attributes
      • 0305 Building A Chair
    • 04. Understanding Splines
      • 0401 Drawing Splines
      • 0402 Procedural Splines
      • 0403 Modifying Points On A Spline
      • 0404 Extrude Nurbs
      • 0405 Sweep Nurbs
      • 0406 Lathe Nurbs
      • 0407 Spline Mask
      • 0408 Working With Adobe Illustrator
    • 05. Polygonal Modelling Techniques
      • 0501 Basic Components Of 3D Objects
      • 0502 Modelling With Extrude
      • 0503 Modelling With Extrude Inner
      • 0504 Modelling With The Knife
      • 0505 Modelling With Bevel
      • 0506 Modelling With Bridge
      • 0507 Working With Edge Loops
      • 0508 Welding Points
      • 0509 Soft Selections
    • 06. Modelling Objects And Deformers
      • 0601 Working With The Boole Object
      • 0602 Working With Array And Atom Array
      • 0603 Working With Instance Objects
      • 0604 Working With Explosion FX
      • 0605 Bend, Bulge, And Twist FFD
      • 0606 Working With The Spline Wrap
    • 07. Lighting
      • 0701 Lighting In 3D
      • 0702 Light Types
      • 0703 Working With The Sky Object
      • 0704 Global Illumination
      • 0705 Physical Sky
      • 0706 Ambient Occlusion
    • 08. Defining Materials And Textures
      • 0801 Materials 101
      • 0802 Projection Methods
      • 0803 Material Channels And The Content Browser
      • 0804 Bump And Displacement Channels
      • 0805 Frontal Projection
      • 0806 Textures With Alpha
    • 09. Animation
      • 0901 Animation Fundamentals
      • 0902 Keyframes And The Powerslider
      • 0903 Autokey Mode
      • 0904 F Curve Manager
      • 0905 Path Animation
      • 0906 Camera Morph
      • 0907 Motion Camera
      • 0908 Previewing Animations
    • 10. Rendering
      • 1001 Render Settings
      • 1002 Multipass Rendering - Part 1
      • 1003 Multipass Rendering - Part 2
      • 1004 Multipass Rendering And Photoshop
      • 1005 After Effects To Cinema 4D
    • 11. Mograph
      • 1101 What Is Mograph
      • 1102 The Cloner
      • 1103 The Random Effector
      • 1104 Motext
      • 1105 Dynamics
    • 12. Building The Robot
      • 1201 Modelling The Head
      • 1202 Modelling The Antenna
      • 1203 Modelling The Eyes
      • 1204 Modelling The Body
      • 1205 Modelling The Arms
      • 1206 Modelling The Tire
      • 1207 Materials
    • 13. Conclusion
      • 1301 Wrap-Up


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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