AR as a technology is known to everyone. In fact the app market which used to be worth 725 million dollars in 2016, the sum is expected to rise up to 15.497 billion dollars in 2022.
Oh my god- This adoption is pretty huge! Starting from gaming to marketing and even treating mental health issues, anything and everything is possible with such technology. Overshadowed by its sister tech virtual reality (VR), Augmented Reality was just catapulted into the public’s consciousness but never implemented. And then we found the massive success of Pokémon Go. Being capable to fall into two main categories- social and tech, it has become the talk of the town. But do you know AR shares a fair bunch of controversies as well.
Challenges in AR mobile app development
Limited hardware capabilities
Mobile AR is all about imposing best quality visual data on the surroundings that have been captured by the user’s camera. And since smartphones end up capturing more kind of 2D images, creating 3D hybrid reality becomes next to impossible thing.
Another issue is the about the accuracy of GPS sensors, A high degree of precision is required or else apps might run into problems like displaying inaccurate information. Now optimizing hardware could lead to creating bigger or heavier devices right form the very beginning. Thankfully, we have compact AR glasses which look streamline and minimalist instead of being bulky.
Multi-user experience limitations
AR solutions in terms of apps are mainly developed for smartphones, tablets or other portable/wearable gadgets. Which people downloading such apps can only benefit from a single-user experience. With more and more accessibility of Augmented Reality, the need for multi-user, uniform and streamlined experience will grow rapidly. As a result, developers it’s time to come up with different methods that not only enables multi-user experiences but are optimized enough to perform, regardless of the number of participants and the load.
Hardware challenges are just one side of the story if you flip the coin, you will come across software challenges. Developers these days mainly being challenged by having to adapt the new kits to recently launched devices. In layman’s language, building apps for a single platform or having to master different kits, each one with its specifics.
Unavailability of Content for AR Apps
I am sure you must be having a smartphone but you do not have apps to play around with; how that feels? Well, this is actually same situation with Augmented Reality these days. Hardwares like HoloLens and Google Glass are here but what about the content and AR applications that will provide the user with this unique experience? However, the AR ecosystem is growing gradually, and soon will be accepted by the masses.
It’s only a matter of time- AR’s future is bright!
Most of experts including me are pretty confident that Augmented Reality as a technology will overcome these challenges successfully. Having the potential to be incredibly useful, many of the tech giants, including Apple have started riding the AR bandwagon. I guess it’s just a matter of time! The augmented reality app problems of today will seem like a bad dream that lasted mere minutes in the grand scheme of things.