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Tools Programmer

Location Aliso Viejo, United States
Posted 25-February-2019
Description
Job Duties: Work directly on content authoring tools used by the development team Work closely with the leads and other engineers to plan and build new tools and technology features Monitor performance and memory usage and plan and execute performance and memory optimizations Develop other game, editor, tools or infrastructure features as requiredWork well with other engineers, designers, artists and IT personnel Requirements: Bachelor s degree in Computer Science or equivalent 3+ years game industry programming experience Excellent knowledge of C++ and C# Experience with game engine content tools and pipeline Knowledge of the following is a plus: WCF, WPF, QT, LUA, Python, ActionScript Excellent systems design experience Experience with multithreaded, Real Time systems Experience balancing performance and maintainability Excellent organization and time management skills Ability to write clear, maintainable, portable code Development experience in the games industry a plus Development experience on game consoles (Xbox360/PS3/Xbox One/PS4) a plus Ability to contribute innovative and original ideas towards all aspects of game production and development Strong communication and organizational skills Must work well under pressure and handle multiple tasks Passion for making GREAT games Experience playing previous Bethesda Games Studios games

 
Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
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