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Software Developer Maya - 3D Studio Max, Cinema4D, Houdini, DCC

Location Newport Beach, United States
Posted 10-October-2020
Description
Minimum Required Skills:
Maya, 3D Studio MAX, Cinema 4D, Rendering Engine(s), Game Development, Game Engines, Object Oriented Coding, DCC - Digital Content Creation, Houdini, C++

We are building a market leading rendering engine to address the needs of cinematic teams who are working with 4k and even higher format content and video.

We are working with a handful of customers and gaming companies who are now using our product and delivering excellent content as a result of our rendering engine.

We are looking for a Plugin/Tools Engineer who is comfortable working with Maya and common DCC platforms like 3DS/3D Studio Max, Cinema4D, Houdini, etc

Top Reasons to Work with Us

1. We are building tools for cinematics and Graphics Rendering that are at the cutting edge of modern day technology development
2. Our products interact with leading gaming companies and help shape the content for their cinematics efforts
3. This is an opportunity to shape the future of video and live 3D experiences - Think RED cameras, Oculus Headsets and highly accelerated graphics, hardware and processing

What You Will Be Doing

Building out tools and plugins using Maya
Working with common tools and graphics programs for content creation such as Houdini, Cinema4D, 3DS Max, etc
Interfacing with Camera SDKs for VR and 3D software products and enabled devices
Working with OpenGL and graphics rendering
Joining a fast growing team - contributing to the core product and SDK, libraries, etc.

What You Need for this Position

Experience with the following:

- Maya
- 3ds Max/3D Studio, Houdini, or Cinema4D, etc
- DCC/3D computer graphics platforms
- Experience writing plugins
- Game Development is a strong plus!
- Graphics Rendering Engine(s) development experience is also a strong plus!
- VR is a plus or 4k+ Content/Encoding Experience

What's In It for You

We are a privately held, startup - think of the possibilities :)
We are growing quickly - lots of room for career growth
We are working in one of the most exciting, fastest growing industries
We pay well and take care of our people
We are still small - we are a friendly small and collaborative group of engineersSo, If you are a Software Engineer or Plugin/Tools Engineer who is comfortable working with Maya and common DCC platforms like 3DS/3D Studio Max, Cinema4D, Houdini, etc please apply today!

Applicants must be authorized to work in the U.S.Please apply directly to by clicking 'Click Here to Apply' with your Word resume!

Looking forward to receiving your resume and going over the position in more detail with you.

- Not a fit for this position? Click the link at the bottom of this email to search all of our open positions.

Looking forward to receiving your resume!

CyberCoders

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All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability, protected veteran status, or any other characteristic protected by law.

Your Right to Work - In compliance with federal law, all persons hired will be required to verify identity and eligibility to work in the United States and to complete the required employment eligibility verification document form upon hire.

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