Welcome to the world of Motion Comics! This is a specialized form of animation using portions of original artwork to animate a story rather than individual drawings for each frame or cgi characters. By animating in this style, we are able to keep the aesthetic of individually drawn panels with complicated foregrounds and backgrounds; we are able to make our comics into films.
Besides adding movement to our drawings, we’ll be able to create talking head characters that can be animated through your very own webcam- “live” animation using Adobe Character Animator!
This class uses animation techniques in Adobe Photoshop, After Effects, and a sub-program of After Effects called Character Animator, so you’ll need access to those to start with. We’ll cover the basics of each program so if this is your first time animating, this class is for you!
For my demo, I chose to use public domain Golden Age comics, so I'll show you how to break apart and clean up the artwork from these scans. If you need artwork, feel free to follow my example, or use your own illustrations.
This class is designed to work with flat, comic book-style illustrations.
This class is not for people who are more interested in fully rendered, realistic animation in the vein of Pixar.
Also, we are focused on the technique and not on a final, fully completed 30 minute film with sound and voices. The final stories and editing are so unique project-to-project that I have chose to focus on these animation methods.
See you in class!