Animating Cartoon Characters in Maya
Pluralsight
Course Summary
Learn a production workflow to character animation with an emphasis on toon, squash and stretch techniques, and the principles of story-telling through movement. Software required: Maya 8 and up (Maya 2008 required for project files).
-
+
Course Description
Learn a production workflow to character animation with an emphasis on toon, squash and stretch techniques, and the principles of story-telling through movement. Contains over 6 hours of project-based training for animators learning the processes of creating stylized toon animation. Perfect for experienced artists. Popular highlights include: Staging; Anticipation; Follow-through; Creating Appeal; Arcs; Timing and Spacing; Pose to Pose and Straight Ahead; Adding Personality; Exaggeration; Squash and Stretch; Secondary Action; Ease in and Ease Out; Animating Cameras; Motion Trails; Working with Storyboards; Key-frame Marking Menu; Adding In-betweens; Breakdown Keys; Muting Keys; Interacting with Props; Proxy Cage for Characters. Software required: Maya 8 and up (Maya 2008 required for project files).
-
+
Course Syllabus
Introduction and Project Overview- 8m 31s
—Introduction to Training and Preparing the Scene 8m 31sAnimating Cartoon Characters in Maya- 6h 17m